Post by Rowddy #44 on Nov 8, 2014 15:07:12 GMT -6
---- SEASON 20 INFORMATION ----
1 - There will be two (2) classes for the upcoming Season 20 at HGW.
The server will NOT be passworded for either class and ANYONE can join in the race/season
without signing up, they just need to have the correct track, mod and to be there when Q and race starts.
Class A will be run on Saturday Nights and will consist of 16 races in the season (for a 16 week run) (40% Length).
Class A will be using four (4) different mods that will be split on the track type (ie: ST-Short Track, SW-
Speedway, SS-Super Speedway, RC-Road Coarse) The mods and which one will be used for track type
is yet to be determined. We may use a PRESET Lineup for the season or (like Season 19) we may have
the current race winner pick the next track, this to be determined also, more later.
2 - Class B will run on Wednesday Nights and all races will be in the CUP mod. (Length will be 30%)
The tracks will vary and may be default tracks or one of the over 500 user made tracks.
Class B will also consist of 16 races (as above) for a 16 week season. The season track lineup will be
PRESET in advance and will be posted in both Facebook and the HGW Forums, the initial lineup may only
show the first (1st) eight (8) races but people will have plenty of advance notice on what track are upcoming.
----------- -------------- ------------- --------------- -------------- --------------- -------------------- ------------- --------
There will be a TROPHY for the 1st place winner in both Classes, A & B. There is NO chase for the win here, we deal
in real numbers, real points and real wins, not the STUPID BS crap NASCAR is doing in the real world, IMHO that's just
all fantansy crap ment for officials with unfulfilled dreams of reality. (sorry rant rant LOL)
---
The practice for Class A races will start at 8pm CST (9pm East Time & 6pm West Time).
The server will do an adjustment restart at 9pm and begin a 15 minute (or so) countdown to Q.
The Q will start at/near 9:15 pm CST and once Q is over and the field is set no new drivers will be allowed on server.
If a driver loses connection after Q, but did make the Q list, they can jump right back in and continue on as normal.
---
/as above/
The practice for Class B races will start at 7pm CST (8pm East Time & 6pm West Time).
The server will do an adjustment restart at 8pm and begin a 15 minute (or so) countdown to Q.
The Q will start at/near 8:15 pm CST and once Q is over and the field is set no new drivers will be allowed on server.
If a driver loses connection after Q, but did make the Q list, they can jump right back in and continue on as normal.
------------------ ------------------------- ------------------------ -------------------------- ---------------------- -------------------
POINTS & KILL POINT SYSTEM
First Off, the race system must show the drivers spot, this usually means 1 full lap needs to be clean so the
sim will REALLY show who is in 1st.
The races will use the standard (old) system for place points (1st, 2nd, 3rd etc etc). There will be 5 Bonus points for
getting POLE in each race. There will be 5 Bonus points for Leading a lap in each race. There will be 5 bonus points
givin to the driver that leads the most laps each race.
Kill Point System: We are starting a new system for awarding kill points this season, we tested it towards the end of
Season 19 and all (I talked to) agreed, it worked. The KILL POINTS are ONLY awarded if the leader is REMOVED from
1st place. (ie if leader has field laped by 5 laps and wrecking him/her only moves 2nd place from 5 laps down to 1 lap
down, no points are awarded)
If another car starts/ends the process of taking the leader out of 1st, they will get ASSIST POINTS. (ie: a car hits leader
and slows them, but they don't wreck and stay in 1st, BUT, because the got slowed, another car catches leader and
hammers them hard and roofs them, the car that started the process gets assist points.)
Points are awarded for EACH race occurance, thus, a driver can get kill points 3, 4, 5 or more times PER RACE. Here's
the kill points rundown.
Each Kill = 25 Points (leader must lose 1st place within a few laps and due to actual contact)
Each Assist = 10 Points (example as above when talking about assist points.)
All Race Replays will be reviewed by MrNorm and he will award Kill & Assist Points as they are earned, ANYONE can question
the kill points awarded UP TO the next Class Race, Replay Will be made available upon request.
If there are any occurances where either the KILL or the ASSIST Kill Points look to be a close call and questionable, MrNorm will
contact other admins to confer with and determine if points ARE or ARE NOT earned on those instances.
REMEMBER: Anyone Can Question The Points Awarded If They Look unusual as long as they don't go whacko and question
every single one, in this case, We Can Fix Stupid.
SPECIALS: The 8th and the 16th Race Of The Season Will Have DOUBLE POINTS DAYS. (yeeehaaa brutha)
---------------- --------------------- ---------------------- ---------------------- ----------------------- ------------------- ----------------
MODS - These are the MODS and The type of track that will be used in Class A Season 20:
ST (Short Track) - Dirt55chevy_gns MOD - (hardtops and convertibles)
SW (Speedway) - GN70SS_cup MOD - (Winged Cars ((Superbird)) Ford Talladegas etc etc)
SS (Super Speedway) - ncts09 MOD - (pickup trucks from 09 season with fantastic drafting pull)
RC (Road Courses) - tptcc2 MOD - (6 speed cars that hug the road great making RC racing easy for most people)
We will run 4 of each types of track for a total of 16 races in Season 20. (4 SW - 4 SW - 4 SS - 4 RC)
---------------- ----------------- ------------------ ---------------- ------------------- ------------------- ------------
Here's A Link For The Points Page CLASS A: CLICK HERE FOR CLASS A POINTS Final Points Tallyed
Here's A Link For The Points Page CLASS B: CLICK HERE FOR CLASS B POINTS
1 - There will be two (2) classes for the upcoming Season 20 at HGW.
The server will NOT be passworded for either class and ANYONE can join in the race/season
without signing up, they just need to have the correct track, mod and to be there when Q and race starts.
Class A will be run on Saturday Nights and will consist of 16 races in the season (for a 16 week run) (40% Length).
Class A will be using four (4) different mods that will be split on the track type (ie: ST-Short Track, SW-
Speedway, SS-Super Speedway, RC-Road Coarse) The mods and which one will be used for track type
is yet to be determined. We may use a PRESET Lineup for the season or (like Season 19) we may have
the current race winner pick the next track, this to be determined also, more later.
2 - Class B will run on Wednesday Nights and all races will be in the CUP mod. (Length will be 30%)
The tracks will vary and may be default tracks or one of the over 500 user made tracks.
Class B will also consist of 16 races (as above) for a 16 week season. The season track lineup will be
PRESET in advance and will be posted in both Facebook and the HGW Forums, the initial lineup may only
show the first (1st) eight (8) races but people will have plenty of advance notice on what track are upcoming.
----------- -------------- ------------- --------------- -------------- --------------- -------------------- ------------- --------
There will be a TROPHY for the 1st place winner in both Classes, A & B. There is NO chase for the win here, we deal
in real numbers, real points and real wins, not the STUPID BS crap NASCAR is doing in the real world, IMHO that's just
all fantansy crap ment for officials with unfulfilled dreams of reality. (sorry rant rant LOL)
---
The practice for Class A races will start at 8pm CST (9pm East Time & 6pm West Time).
The server will do an adjustment restart at 9pm and begin a 15 minute (or so) countdown to Q.
The Q will start at/near 9:15 pm CST and once Q is over and the field is set no new drivers will be allowed on server.
If a driver loses connection after Q, but did make the Q list, they can jump right back in and continue on as normal.
---
/as above/
The practice for Class B races will start at 7pm CST (8pm East Time & 6pm West Time).
The server will do an adjustment restart at 8pm and begin a 15 minute (or so) countdown to Q.
The Q will start at/near 8:15 pm CST and once Q is over and the field is set no new drivers will be allowed on server.
If a driver loses connection after Q, but did make the Q list, they can jump right back in and continue on as normal.
------------------ ------------------------- ------------------------ -------------------------- ---------------------- -------------------
POINTS & KILL POINT SYSTEM
First Off, the race system must show the drivers spot, this usually means 1 full lap needs to be clean so the
sim will REALLY show who is in 1st.
The races will use the standard (old) system for place points (1st, 2nd, 3rd etc etc). There will be 5 Bonus points for
getting POLE in each race. There will be 5 Bonus points for Leading a lap in each race. There will be 5 bonus points
givin to the driver that leads the most laps each race.
Kill Point System: We are starting a new system for awarding kill points this season, we tested it towards the end of
Season 19 and all (I talked to) agreed, it worked. The KILL POINTS are ONLY awarded if the leader is REMOVED from
1st place. (ie if leader has field laped by 5 laps and wrecking him/her only moves 2nd place from 5 laps down to 1 lap
down, no points are awarded)
If another car starts/ends the process of taking the leader out of 1st, they will get ASSIST POINTS. (ie: a car hits leader
and slows them, but they don't wreck and stay in 1st, BUT, because the got slowed, another car catches leader and
hammers them hard and roofs them, the car that started the process gets assist points.)
Points are awarded for EACH race occurance, thus, a driver can get kill points 3, 4, 5 or more times PER RACE. Here's
the kill points rundown.
Each Kill = 25 Points (leader must lose 1st place within a few laps and due to actual contact)
Each Assist = 10 Points (example as above when talking about assist points.)
All Race Replays will be reviewed by MrNorm and he will award Kill & Assist Points as they are earned, ANYONE can question
the kill points awarded UP TO the next Class Race, Replay Will be made available upon request.
If there are any occurances where either the KILL or the ASSIST Kill Points look to be a close call and questionable, MrNorm will
contact other admins to confer with and determine if points ARE or ARE NOT earned on those instances.
REMEMBER: Anyone Can Question The Points Awarded If They Look unusual as long as they don't go whacko and question
every single one, in this case, We Can Fix Stupid.
SPECIALS: The 8th and the 16th Race Of The Season Will Have DOUBLE POINTS DAYS. (yeeehaaa brutha)
---------------- --------------------- ---------------------- ---------------------- ----------------------- ------------------- ----------------
MODS - These are the MODS and The type of track that will be used in Class A Season 20:
ST (Short Track) - Dirt55chevy_gns MOD - (hardtops and convertibles)
SW (Speedway) - GN70SS_cup MOD - (Winged Cars ((Superbird)) Ford Talladegas etc etc)
SS (Super Speedway) - ncts09 MOD - (pickup trucks from 09 season with fantastic drafting pull)
RC (Road Courses) - tptcc2 MOD - (6 speed cars that hug the road great making RC racing easy for most people)
We will run 4 of each types of track for a total of 16 races in Season 20. (4 SW - 4 SW - 4 SS - 4 RC)
---------------- ----------------- ------------------ ---------------- ------------------- ------------------- ------------
Here's A Link For The Points Page CLASS A: CLICK HERE FOR CLASS A POINTS Final Points Tallyed
Here's A Link For The Points Page CLASS B: CLICK HERE FOR CLASS B POINTS